tag:blogger.com,1999:blog-2689866284835581513.post3058120881790490261..comments2023-10-25T21:11:33.268+05:30Comments on Ajay Kokate: walkcycleAJAY KOKATEhttp://www.blogger.com/profile/18164318257020632404noreply@blogger.comBlogger2125tag:blogger.com,1999:blog-2689866284835581513.post-84557772021633969432009-07-16T23:06:19.339+05:302009-07-16T23:06:19.339+05:30hey thxs Em will correct the walk shortly as u sug...hey thxs Em will correct the walk shortly as u suggest...AJAY KOKATEhttps://www.blogger.com/profile/18164318257020632404noreply@blogger.comtag:blogger.com,1999:blog-2689866284835581513.post-1227453205282871472009-07-16T02:02:08.012+05:302009-07-16T02:02:08.012+05:30Hi, I just ran across this as I was looking for re...Hi, I just ran across this as I was looking for references to start on my 2D dog walk cycle for animation class. But if you are seeking criticism, I noticed that you character's back seemed very stiff. Everything else was fine, but I would suggest adding a c-curve (back and fourth) to the spine, at least a little bit... His shoulders also, we perfectly straight as well. Just try acting out various exaggerated and silly walks- exaggeration is key =D<br /><br />Good Luck :)Em.noreply@blogger.com